Consumer Behavior Change via Online Integrated Demand-Side Management Leveraging Casual Social Games
Sector
Residential
End-use
Whole Building
Project Number
ET11SCE4030
2011 - 2011
SCE
PDF Available
COMPLETE
Online Integrated Demand Side Management service that incents consumers to conserve energy by leveraging social networks and social gaming. The internet-based platform enables social gaming (and other internet-based) companies to gain new revenue streams by trading their in-game currency for...